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Posts: 619 | Thanked: 100 times | Joined on Jan 2010
#1541
Originally Posted by smoku View Post
This might interest you: http://www.gp32x.com/board/index.php...ost__p__899458
Oh snap! Are you going to port it smoku? Has the source been released?
 
Posts: 150 | Thanked: 80 times | Joined on Dec 2009
#1542
I've tried quite a few games now but nothings working for me. I keep getting the following screen:



In x-Terminal I'm trying
Code:
/opt/usr/games/psx4m /home/user/MyDocs/psx/"nameofgame".iso
And when I try
Code:
/opt/usr/games/psx4m -runcd /home/user/MyDocs/psx/"nameofgame".iso
it doesn't do anything.

Any help would be appreciated.
 
Posts: 124 | Thanked: 6 times | Joined on Apr 2010
#1543
Really good version, good work Smoku!

EDIT:

Frameskip 1
Cycle 4
No Sound
600Mhz Stock Speed

Ridge Racer 4 : 60% speed

Wipeout 3 : 95-100% speed

Diablo :95-100% speed

Last edited by Nemesis82; 2010-08-03 at 02:19.
 
imperiallight's Avatar
Posts: 857 | Thanked: 362 times | Joined on Feb 2009 @ London
#1544
Gamegripper looks like its on its way!
 
Posts: 230 | Thanked: 39 times | Joined on Jun 2010
#1545
guys..any improve on the performance of v 0.4.2 ?
 
Hariainm's Avatar
Posts: 485 | Thanked: 708 times | Joined on Feb 2010 @ Galiza
#1546
Originally Posted by smoku View Post
And I have a good news for you guys.
I got tired of waiting for GLES GPU support coming out of the blue and started working on my own during the weekend.
Wait, are you saying you're going to start coding your own OpenGLES video plugin? from scratch??? are you insane????? if you can do so, you will be trully my hero!

Also, seems you're working with Franxis and Chui? Talented guys and good friends from my old years in dreamcast.es and gp32spain.com forums. Lot of talented coders in spain

Originally Posted by Netweaver View Post
Smoku, muchas gracias for all the effort so far
but i think he is not spanish. Polish, right?
 
Posts: 145 | Thanked: 25 times | Joined on Jan 2010
#1547
i have a question about psx4m emulating FFIX: is there really no sounds for FMV cutscenes? (like the first one with the boat in the storm)

but graphics wise = AWESOME

(psx4m 0.4.2)
 
smoku's Avatar
Posts: 1,716 | Thanked: 3,007 times | Joined on Dec 2009 @ Warsaw, Poland
#1548
Originally Posted by Hariainm View Post
Wait, are you saying you're going to start coding your own OpenGLES video plugin?
Pretty much yes. Using PEOPS as a reference.

but i think he is not spanish. Polish, right?
Right. Currently living in Spain.
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smoku @xiaoka.com (SMTP/XMPP) ...:.:....:... pebbled . Poky Fish : sixaxis . psx4m . uae4all
Jolla Phone post-mortem . . . . . . . . . . -> 1+1 VGN-UX390N
 

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Posts: 271 | Thanked: 65 times | Joined on May 2010 @ Poland, Białystok
#1549
guys..any improve on the performance of v 0.4.2 ?
With cycle multipltile ON - yes. Without - I think not.
In FFVIII you can finally travel across map (no slide show)

Pretty much yes. Using PEOPS as a reference.
Fu fu fu... and if psx4pandora(from this link) will be finished will you continue to work on this port or go with psx4pandora?

Right. Currently living in Spain.
Remember your roots!
 

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smoku's Avatar
Posts: 1,716 | Thanked: 3,007 times | Joined on Dec 2009 @ Warsaw, Poland
#1550
Originally Posted by Magik View Post
Fu fu fu... and if psx4pandora(from this link) will be finished will you continue to work on this port or go with psx4pandora?
It's PCSX4PANDORA under the link.

And I am working on the plugin using PCSX-m.
I finally made ARM dynarec for PCSX working.
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smoku @xiaoka.com (SMTP/XMPP) ...:.:....:... pebbled . Poky Fish : sixaxis . psx4m . uae4all
Jolla Phone post-mortem . . . . . . . . . . -> 1+1 VGN-UX390N
 

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