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Posts: 109 | Thanked: 152 times | Joined on Jan 2010
#11
mikec: Can you please confirm the issue cuz over here, the ball picking work at 100%...
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SIO2 Interactive
Free Open Source 3D Game Engine for iPad, iPhone, iPod Touch and Nokia N900
http://sio2interactive.com
http://n900.sio2interactive.com
 
Posts: 24 | Thanked: 8 times | Joined on Nov 2009 @ Barcelona
#12
I bought the first version and, after the update, i see the game much more fine than before. I like the top controls. Now, i don't have to open the keyboard to press de 'q' key.
Good job!
 
Posts: 109 | Thanked: 152 times | Joined on Jan 2010
#13
Midget010: Well some optimization has been done to the overall engine... more to come in the next update

Cheers
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SIO2 Interactive
Free Open Source 3D Game Engine for iPad, iPhone, iPod Touch and Nokia N900
http://sio2interactive.com
http://n900.sio2interactive.com
 

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Posts: 1,366 | Thanked: 1,185 times | Joined on Jan 2006
#14
Originally Posted by sio2interactive View Post
mikec: Can you please confirm the issue cuz over here, the ball picking work at 100%...
I press on a ball and some times it can take a few tries before it gets picked up, not related to pressure. some times I can one after another quite nicely, other times it can take a few goe. I have to back off wait a second and try again.
might just be my technique
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Posts: 109 | Thanked: 152 times | Joined on Jan 2010
#15
Haven't notify that during the testing time... will check it out...
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SIO2 Interactive
Free Open Source 3D Game Engine for iPad, iPhone, iPod Touch and Nokia N900
http://sio2interactive.com
http://n900.sio2interactive.com
 
Posts: 109 | Thanked: 152 times | Joined on Jan 2010
#16
1) the last shot should count if the shot was made before
the time expired completly. because of this i was not able
to egalize my highscore:-)

>> Hahaha allright, will check it out

2) can you please have a look at the cpu usage?
if the app runs in the background it consumes nearly 85-90%
of cpu. i dont have reference values but thats a lot and it will
drain the battery in a short time. you can use top and
battery-eye for this purposes.

>> Its a game, kinda normal, can always put a sync timer doh
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SIO2 Interactive
Free Open Source 3D Game Engine for iPad, iPhone, iPod Touch and Nokia N900
http://sio2interactive.com
http://n900.sio2interactive.com
 
Posts: 2,829 | Thanked: 1,459 times | Joined on Dec 2009 @ Finland
#17
Originally Posted by starman View Post
- 3GS versions played a lot smoother in terms of FPS
Do you have the latest edition of this game?
 
Posts: 77 | Thanked: 8 times | Joined on Feb 2010
#18
First game i bought for n900....
Its ok but handling could be little better, perhaps its because of the touchscreen.
is it possible to make an internal update function? i have version 1.0.1 or some like that and now when i make the update fullversion will be after the update? i'm beginner in linux and maemo, so maybe you can give me an instruction how to update

sorry for my bad english :P
 
Posts: 109 | Thanked: 152 times | Joined on Jan 2010
#19
Just upgrade from the Application Manager... you don't have to pay again or anything simply update that's all
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SIO2 Interactive
Free Open Source 3D Game Engine for iPad, iPhone, iPod Touch and Nokia N900
http://sio2interactive.com
http://n900.sio2interactive.com
 
Posts: 77 | Thanked: 8 times | Joined on Feb 2010
#20
ok thank you i'll try it now
 
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