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2012-03-19
, 21:47
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Posts: 1,100 |
Thanked: 2,797 times |
Joined on Apr 2011
@ Netherlands
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#12
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2012-03-20
, 03:40
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Posts: 65 |
Thanked: 5 times |
Joined on Sep 2011
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#13
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2012-03-20
, 08:00
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Posts: 1,100 |
Thanked: 2,797 times |
Joined on Apr 2011
@ Netherlands
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#14
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this EMU is much better than iNES. but it needs a gui that support der-menu, or else the roms are too many, we can't find quickly.
even we can use keyboard to choose the first word, but when I need to play nsf files, the .zip file will be the same name as the game itself, so we have to set rompath oncemore
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2012-03-21
, 00:40
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Posts: 65 |
Thanked: 5 times |
Joined on Sep 2011
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#15
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2012-03-22
, 20:12
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Posts: 1,100 |
Thanked: 2,797 times |
Joined on Apr 2011
@ Netherlands
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#16
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2012-03-23
, 06:10
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Posts: 65 |
Thanked: 5 times |
Joined on Sep 2011
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#17
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2012-03-23
, 10:11
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Posts: 47 |
Thanked: 2 times |
Joined on Jun 2010
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#18
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@fft750731:
I added the option for a second rom path. Switching can be done on the fly via the drop down menu. When the save button is pressed in the config menu, it will save the currently selected rompath as default at startup.
@all:
It will now also show all supported file extensions.
I have given up on the following two points:I was able to get a stretched screen in no-fullscreen mode, but because of the offset caused by the status bar, the lower part of the screen was not totally visible.
- Stretching the screen at full screenwidth.
It is just hardcoded somewhere in the fceu binary
- Reconfigure non-control keys (quit, reset etc.)
There might be some other options left like alternative controllers and netplay, but they are not tested by me and consequently not incorporated in the gui. For now, I am also not interested in those options.
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2012-03-24
, 07:17
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Posts: 25 |
Thanked: 5 times |
Joined on May 2011
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#19
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2012-03-24
, 09:01
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Posts: 1,100 |
Thanked: 2,797 times |
Joined on Apr 2011
@ Netherlands
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#20
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would it be possible to implement onscreen gamepad (i don't know, if onscreen gamepad is handled outside the emulator)?
if yes, it would be awesome to have the option to use some kind of fake multitouch (it's like when you press on the left sceen side and the right screen side it recognizes the touch in the middle of the screen -> eg. if i press left and a the touch is recognized somewhere in the middle of the screen and there it says as keyconfig left+a)
this would really be awesome and this would be the first emulator to support that
didnt recognize the fixed keys for save/load,
as your reply, it would be nice to configure them, becouse im using the emulator and your gui with an gamegripper.