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2010-11-24
, 11:14
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Posts: 4,384 |
Thanked: 5,524 times |
Joined on Jul 2007
@ ˙ǝɹǝɥʍou
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#22
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"tap and swipe" is not only for zooming.
It defines a complete matrix:
You have the center: "tap"
You have TWO other points: start of swiping, end of swiping
This defines two vectors:
center-start, center-end
This defines exactly:
a) Zoom factor around the center (stretching)
b) Rotation around the center
This is not complicating but the exact counterpart to "swipe only" which is a simple translation.
This is very easy and intuitive and can easily be realized.
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2010-11-24
, 11:32
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Posts: 172 |
Thanked: 628 times |
Joined on Apr 2010
@ Albuquerque, NM, USA
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#23
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2010-11-24
, 12:44
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Posts: 323 |
Thanked: 116 times |
Joined on Jul 2010
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#24
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2010-11-24
, 13:27
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Posts: 4,384 |
Thanked: 5,524 times |
Joined on Jul 2007
@ ˙ǝɹǝɥʍou
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#25
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Dear ysss!
I didn't want to make you angry but to reply exactly to your question.
You have asked: "Just for zooming. But where is the rotation..?"
...and I have answered that "tap and swipe" defines a rotation together with the zooming at the same time.
I think in fact that YOU haven't understood the efficency of "tap and swipe".
This little gesture defines on a very intuitive way a very complex transformation.
It's very mathematical and well defined.
Only one gesture (tapping and swiping) but at the same time a zooming and a rotational movement are defined.
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2010-11-24
, 15:35
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Posts: 323 |
Thanked: 116 times |
Joined on Jul 2010
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#26
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2010-11-24
, 17:00
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Posts: 4,384 |
Thanked: 5,524 times |
Joined on Jul 2007
@ ˙ǝɹǝɥʍou
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#27
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The word "swipe" doesn't appear in your thread.
The gesture "tap&swipe" is an invention from me and mentionned in the thread I've already indicated to you.
Again: It is this thread:
http://talk.maemo.org/showthread.php?t=61911
It is NOT panning!!!
Panning is realized by normal swiping.
This is a parallel translation.
"Tap&Swipe" is another thing. With the first tap you indicate a center (for rotation or streching).
With the swiping you define a rotation and streching.
"Swipe" and "Tap&Swipe" can live together next door.
They replace everything you could realize on a smart phone with multitouch.
They are more suitable for little screens than multitouch.
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2010-11-24
, 17:30
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Posts: 323 |
Thanked: 116 times |
Joined on Jul 2010
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#28
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2010-11-26
, 06:10
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Posts: 58 |
Thanked: 10 times |
Joined on Jan 2010
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#29
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lcuk did implement fake multitouch in liqbase a long time ago: liqbase fake multitouch
There was also another multi-touch game post (fake multitouch, by having stationary buttons and calculate the button presses based on the position of the "combined" point) on Planet Maemo some months ago, but I can't find the link right now.
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2010-11-26
, 15:34
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Posts: 323 |
Thanked: 116 times |
Joined on Jul 2010
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#30
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Tags |
failthread, got search?, hardware limit, search much? |
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It defines a complete matrix:
You have the center: "tap"
You have TWO other points: start of swiping, end of swiping
This defines two vectors:
center-start, center-end
This defines exactly:
a) Zoom factor around the center (stretching)
b) Rotation around the center
This is not complicating but the exact counterpart to "swipe only" which is a simple translation.
This is very easy and intuitive and can easily be realized.