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skripis's Avatar
Posts: 45 | Thanked: 13 times | Joined on Jul 2010 @ Arendal, Norway
#541
Originally Posted by Jaffa View Post
No-one has said that any major improvements were shipped. Modest has had it's version bumped and some patches applied, but it's still Modest.

Sc0rpius is increasingly digging through its code, though.
Ok. I moticed that the version-number of Modest was bumped quite a lot so I expected some experienced changes, but yeah, not disappointed or "upset", don't misunderstand me.

I was starting to worry that my installation of CSSU might not have touched Modest at all. Pardon my n00bness and repeated question, but how can I check the version-number of Modest to verify a full installation of the CSSU?

Last edited by skripis; 2011-02-08 at 13:35.
 
Dark_Angel85's Avatar
Posts: 519 | Thanked: 123 times | Joined on Oct 2010 @ Malaysia
#542
Originally Posted by skripis View Post
Ok. I moticed that the version-number of Modest was bumped quite a lot so I expected some experienced changes, but yeah, not disappointed or "upset", don't misunderstand me.

I was starting to worry that my installation of CSSU might not have touched Modest at all. Pardon my n00bness and repeated question, but how can I check the version-number of Modest to verify a full installation of the CSSU?
xterm

root
dpkg -l modest
 

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skripis's Avatar
Posts: 45 | Thanked: 13 times | Joined on Jul 2010 @ Arendal, Norway
#543
Version 3.90.7-4. Thanks!
 
Posts: 118 | Thanked: 15 times | Joined on Jul 2010
#544
i hope CSSU can bring us more enhanced feature like.
- bind the email,sms and im conversation as a tab in contact list.
so we can instantly check the history.
-extra option, like "make all email as read"
-perhaps a new GUI?
 
hawaii's Avatar
Posts: 1,030 | Thanked: 792 times | Joined on Jun 2009
#545
I wouldn't expect huge changes like that. Keep in mind this is a community driven effort, and like Jaffa said - it's all being done in spare time, and on the heels of OTHER open source community sourced projects.
 
Posts: 523 | Thanked: 292 times | Joined on Jan 2010
#546
Whist the CSSU has lead to some improvements in the speed of the device generally is there any other hidden "tweaks", which we can use such as easier access to multiple desktops/blur etc as there seems users are referring to them in this thread but there's no real info how to use them?
 
Posts: 36 | Thanked: 19 times | Joined on Feb 2011
#547
modest email horizontal wrapping issue

today i have received some emails which modest in neither mfe nor imap account wraps correctly therefore i am unable to read them as at the same time the horizontal scrollbar doesn't scroll sideways. as some other emails come through OK, i am not sure now whether this is a new issue that came through CSSU or was existing before...

is there a workaround or a fix for this?

P.
 
Posts: 282 | Thanked: 337 times | Joined on Dec 2009 @ Austin, TX, USA
#548
Originally Posted by vanous View Post
modest email horizontal wrapping issue

today i have received some emails which modest in neither mfe nor imap account wraps correctly therefore i am unable to read them as at the same time the horizontal scrollbar doesn't scroll sideways. as some other emails come through OK, i am not sure now whether this is a new issue that came through CSSU or was existing before...

is there a workaround or a fix for this?

P.
I am having the same problem. It is new since the CSSU. I was about to go file a bug in bugzilla on it, but was checking the thread to see if anyone else commented on it.

Update: I filed bug #11910 on this issue in bugzilla if you want to vote or add any info.

Last edited by rmerren; 2011-02-08 at 18:04.
 
ammyt's Avatar
Posts: 1,918 | Thanked: 3,118 times | Joined on Oct 2010 @ My pants
#549
I've edited my transition.ini file but I was unable to set bigger task switcher and desaturation, here it is, what mistakes have I done?:
Code:
# This file contains timings and values for transitions in hildon-desktop
# duration = time in milliseconds
# zoom = amount to zoom out the background. 1 = none, 0.5 = zoom to half size
# radius = radius of blur (this is actually the number of blur iterations,
#          so the bigger the number the longer it takes)
# saturation = the amount of colour left in the background (0 = grey, 1 = normal)
# brightness = brightness of the background (0 = black, 1 = normal)          

##
# Special tweaks (a restart might be required)
##
[thp_tweaks]
# Blurless destaturation=1

# Bigger task switcher=2

[blur]
duration=200

# Zoom out of the task navigator before it fades out
# -- zoom: how much to scale the switcher when going to launcher
#	   (the second layer of the launcher would scale it twice
#	    as much but the switcher is hidden by that time currently)
# -- zoom_for_home: how much to scale the switcher when leaving for home
# -- zoom_duration: the number of miliseconds to spend on zooming
#		    a thumbnail
# -- fly_duration: how long should it take for the thumbnails to rearrange
# -- notifade_in/out: time to fade the notifications
# 
[task_nav]
zoom=0.2
zoom_for_home=0.2
zoom_duration=280
fly_duration=250
notifade_in=200
notifade_out=200

# Blurring of the home view
# -- radius: amount of iterations of blur filter to perform when not zoooming
#            eg. for dialogs
# -- radius_more: amount of iterations of blur filter to perform when zooming
#                 eg. for launcher/task navigator
# -- saturation: saturation of the background when blurred
# -- brightness: brightness of the background when blurred
# -- zoom: Basic amount to scale the home view by (gets multiplied by how many 
#          'levels' deep the UI is - eg. launcher is one level, launcher submenu
#          is another)
# -- zoom_applets: Amount to scale applets by when zooming out
[home]
radius=0
radius_more=0
saturation=0
brightness=0.5
zoom=1
zoom_applets=075

# The glow effect around launcher buttons
[launcher_glow]
duration_in=200
duration_out=200
radius=6
brightness=1

# The items below are for the transitions that are applied
# to a 'page' of launcher icons
# -- duration: time in ms
# -- depth: amount to move icons backwards and forwards (with perspective)
#           this is pretty much how big or small the icons get     
# -- sequenced: for in and in_sub, whether icons swoop nicely in (1)
#               or whether they just all zoom in as one (0)
# -- keyframes: A list of values that are linearly interpolated between 
#               to produce the movement of the launcher tiles. There can 
#               be any number of values as long as there are 2 or more. 
#               <1 means nearer the viewer, >1 means further away
# -- keyframes_label: The values used for fading in the labels. 0=transparent
#                     1=opaque
# -- keyframes_icon: The values used for fading in the icons. 0=transparent
#                     1=opaque
# Launcher top layer first appearing
[launcher_in]
duration=800
sequenced=1
depth=-300
keyframes=0,0.17,0.39,0.65,0.87,1.13,1.26,1.22,1.17,1.13,1.09,1.04,1,1,1,1,1,1,1,1,1
keyframes_icon=0,0.1,0.2,0.3,0.4,0.5,0.6,0.7,0.8,0.9,1,1,1,1,1,1,1,1,1,1,1
keyframes_label=0,0,0,0,0,0,0,0,0,0,0,0.1,0.2,0.3,0.4,0.5,0.6,0.7,0.8,0.9,1

# Launcher top layer disappearing
[launcher_out]
sequenced=1
keyframes=0,0.17,0.39,0.65,0.87,1.13,2,1.13,0.87,0.65,0.39,0.17,1,1,1,1,1,1,1,1,1
depth=0
keyframes_label=0,0,0,0,0,0,0,0,0,0,0,0.1,0.2,0.3,0.4,0.5,0.6,0.7,0.8,0.9,1
keyframes_icon=0,0.1,0.2,0.3,0.4,0.5,0.6,0.7,0.8,0.9,1,1,1,1,1,1,1,1,1,1,1
duration=200

# launcher top layer disappearing when a layer in front
[launcher_out_back]
duration=200
depth=50

# launch animation
# duration_out - amount of time to take when fading the launcher out and application in
# delay - the amount of time to wait after the window has appeared before we fade out
#         (this time is *included* in duration_out, so it must be <= duration_out)  
[launcher_launch]
duration=300
delay=400
duration_out=300
depth=-2

# sub-menu appearing
[launcher_in_sub]
duration=900
sequenced=1
depth=200
keyframes=0,0.17,0.39,0.65,0.87,1.13,1.26,1.22,1.17,1.13,1.09,1.04,1,1,1,1,1,1,1,1,1
keyframes_icon=0,0.1,0.2,0.3,0.4,0.5,0.6,0.7,0.8,0.9,1,1,1,1,1,1,1,1,1,1,1
keyframes_label=0,0,0,0,0,0,0,0,0,0,0,0.1,0.2,0.3,0.4,0.5,0.6,0.7,0.8,0.9,1

# sub-menu disappearing
[launcher_out_sub]
sequenced=0
keyframes=0,0.17,0.39,0.65,0.87,1.13,2,1.13,0.87,0.65,0.39,0.17,1,1,1,1,1,1,1,1,1
depth=-00
keyframes_label=0,0,0,0,0,0,0,0,0,0,0,0.1,0.2,0.3,0.4,0.5,0.6,0.7,0.8,0.9,1
keyframes_icon=0,0.1,0.2,0.3,0.4,0.5,0.6,0.7,0.8,0.9,1,1,1,1,1,1,1,1,1,1,1
duration=150

# main disappearing when sub-menu appears
[launcher_back]
duration=170
depth=-200

# main appearing when sub-menu disappears
[launcher_forward]
duration=300
depth=900


# Screen rotation transition
# duration_in = time for rotation before blanking
# duration_out = time for rotation after blanking
# damage_timeout = in the rotation transition, the amount of milliseconds to
#                  leave after we get a damage event before we transition back
#                  from blanking.
# damage_timeout_max = maximum amount of time we may wait if we keep getting
#                      damage events.
# angle = rotation angle for each transition, in degrees. Ideally this is set
#         so that the screen looks like it keeps turning at the same speed 
#         during blanking. 0 is none, 90 degrees is side-on
[rotate]
duration_in=200
duration_out=200
damage_timeout=100
damage_timeout_plus=400
damage_timeout_max=400
angle=0
# changed from 100 in order to reduce jerkiness of transition (also changed the 
# fade-out so it doesn't fade to black completely)

# App close transition
[app_close]
duration=380

# Popup for dialogs and status menu
[popup]
duration_in=250
duration_out=250

# Fade in for banners
# _alpha specifies the final transparency of various things
# currently only banner_note and info_note are supported
[fade]
duration_in=200
duration_out=200
banner_note_alpha=0.85
info_note_alpha=0.85

# Transition for notification previews
[notification]
is_cool=0
duration_in=400
duration_out=450

# Sliding subview window transition
[subview]
duration_in=250
duration_out=250

[loading_timeout]
# This is multiplied by the load average to find the timeout
# in seconds. before "Unable to load" is displayed.  There is
# a minimum of 10s.
load_average_factor=7.5

# Edit mode configuration
[edit_mode]
snap_grid_size=4
# Set to 0 if snap to grid should be only happen when widget is released
snap_to_grid_while_move=1

Last edited by ammyt; 2011-02-10 at 14:34.
 
NightShift79's Avatar
Posts: 417 | Thanked: 200 times | Joined on Apr 2010 @ Germany
#550
Code:
##
# Special tweaks (a restart might be required)
##
[thp_tweaks]
# Blurless desaturation (0 = default, 1 = MeeGo/Symbian-style)
blurless = 1

# Bigger task switcher (0 = default, 1 = single column, 2 = two columns)
taskswitcher = 1
...part should look like that. then it works.

I prettymuch like these extra tweaks. hope to see lots more
 
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community ssu, f**k nokia, fremantle, maemo 5, nokia-who?, portrait mode, rotate, task-switcher, update, upgrade


 
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