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    SNES on N900

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    Rushmore | # 71 | 2009-10-28, 13:34 | Report

    I was referring to Maemo and previous hardware and not just the N900 (sorry).

    The devs that made the emulators for Android found a way to use C+, but they still have to use some resources through the byte code translation layer.

    Still, they run waaaay better than a Java version would. If you search Youtube, you will see how great games run on Android based emulators, so Maemo and the N900 should run through them all like warm butter

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    Master of Gizmo | # 72 | 2009-10-28, 13:37 | Report

    Originally Posted by ewan View Post
    Um - if you're going to hack it yourself, why don't you just send him the patch?
    I did and will do again this evening with two player mode. But i can fully understand that he doens't just add features he can't even test without the required hardware.

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    ewan | # 73 | 2009-10-28, 14:07 | Report

    Originally Posted by Master of Gizmo View Post
    I did and will do again this evening with two player mode.
    OK; I read it as though you were keeping a private fork, but wanted everyone to send controllers to javispedro so he could write the support. It did seem rather odd; anyway, my bad.

    Originally Posted by
    But i can fully understand that he doens't just add features he can't even test without the required hardware.
    I can certainly see that, but if it helps, take a deep breath and remember that there are drivers in the Linux kernel that have been written, reviewed and included, all by people that don't have access to the hardware

    Not to mention virtually the entire contents of maemo-extras.

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    javispedro | # 74 | 2009-10-28, 14:19 | Report

    The issue is that I want to try sneaking a working version to extras(-stable), then start working on a next release considering the newest developments in mind, possibly dropping libhgw and SDL (and thus going to X11+EGL+Pulseaudio/esd, or even just Gtk+, as fms does. still not decided on this.) and reworking the input system, so that one can play with multiple zeemotes, or one wiimote and a zeemote, etc.

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    twaelti | # 75 | 2009-10-28, 15:08 | Report

    Reporting back that the patched DR.NOKSNES from Master of Gizmo works really nicely with the Zeemote. A round of Super Metroid confirmed it :-)

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    twaelti | # 76 | 2009-10-28, 15:10 | Report

    Originally Posted by javispedro View Post
    The issue is that I want to try sneaking a working version to extras(-stable), then start working on a next release considering the newest developments in mind, possibly dropping libhgw and SDL (and thus going to X11+EGL+Pulseaudio/esd, or even just Gtk+, as fms does. still not decided on this.) and reworking the input system, so that one can play with multiple zeemotes, or one wiimote and a zeemote, etc.
    Please sneak the patched version ;-) You will get at least two more votes in -test (Till and me I'd guess :-) and we can then start promoting the Zeemote in the Wiki for Gaming etc.

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    Master of Gizmo | # 77 | 2009-10-28, 16:36 | Report

    Originally Posted by twaelti View Post
    Please sneak the patched version ;-)
    You can get the zeemote/n900 version here for now. It's probably not that urgent to do a proper release since only few people actually own a zeemote.

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    tangs | # 78 | 2009-10-28, 19:03 | Report

    Hi twaelti, that could be possible to have a video of Metroid running on the N900 ??? it could be soooooo great ! )

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    NvyUs | # 79 | 2009-10-28, 19:13 | Report

    Originally Posted by tangs View Post
    Hi twaelti, that could be possible to have a video of Metroid running on the N900 ??? it could be soooooo great ! )
    with zeemote being used too

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    Master of Gizmo | # 80 | 2009-10-28, 20:35 | Report

    See my zeemote multiplayer drnoksnes on n900 Youtube video ...

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