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    Accelerometer game proposal: sheepdog

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    RevdKathy | # 111 | 2010-01-09, 20:31 | Report

    Hopbeat, when this gets to extras, I will shear those sheep, hand spin the wool and personally knit you a jumper. You are a star!

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    hopbeat

     
    hopbeat | # 112 | 2010-01-10, 20:05 | Report

    Anyone could help me by testing the basic engine? No package, just an archive, I would like to get some feedback on sheep handling, collisions etc.

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    lcuk | # 113 | 2010-01-10, 20:22 | Report

    hopbeat, wheres the new one then
    ill try to get it on tonight, though my heads a bit meh and ive got a stack of paperwork to dig through.

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    hopbeat | # 114 | 2010-01-10, 20:28 | Report

    @lcuk, great thanks.
    The snapshot is here http://www.student.dtu.dk/~s081608/sheep.tgz (all dirty just, untar and run ./sheep_0 )

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    hopbeat | # 115 | 2010-01-14, 18:59 | Report

    Hello,

    some news from our fields. The sheep are still alive and doing pretty well. They are happily running in Qt 4.6, with some proper collision detection and snappier control.

    All the basic mechanisms are in place. I have asked my artistic friend to do some graphics for us, so hopefully our sheep will get a bit cuter

    I'm leaving for my skiing holiday soon, I'll be back next week. By this time I should have the graphics ready, I will put them into the game. Then testing in extras-devel, bugs fixing and hopefully the game will be ready for extras-testing.

    The next bigger step planned is adding logic of levels and actually making some.
    I have added initial mechanism for objects interaction and that's where I would like to see the game to go: you need to put and keep two sheep in certain place to open a pen, go to A to open path to B etc. Sheep logical game if you wish

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    frals, RevdKathy

     
    RevdKathy | # 116 | 2010-01-16, 17:10 | Report

    Bumping this so Hopbeat doesn't think we've forgotten about sheep while he's away ski-ing. Do sheep ski?

    (Now there's an acceleremoter game too... downhil slalom...)

    Are we going with the GNU baas? Or do we need some? Anyone care to pick up a microphone and 'baaa' into it for us? Could make a competition for the most sheepl-like baa!

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    MrGrim | # 117 | 2010-01-16, 17:37 | Report

    Well, there's http://www.freesound.org.
    I'm not sure about the legalese on that site though. I assume this game will be free (as in open-source, not 0$), so it should qualify as non-commercial use. Then again, it is something organized, so some lawyers may well prove there is a touch of commercial.
    Is there a lawyer in the house?
    (also, i might be able to help a bit with sound editing should it be required; i have no musical sense or anything of the sort, but i can use the software )

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    ezcola

     
    stobbsc | # 118 | 2010-01-18, 09:17 | Report

    he he he

    I'm more than willing to make some sheep sounds.
    I'm African and I've lived on a farm before he he he
    I'll record some homemade sheeps sounds tonight .

    P.S I've been practising all week-end in the Shower.(my gf thinks I'm crazy)

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    DaSilva, ezcola, frals, RevdKathy, thecursedfly

     
    RevdKathy | # 119 | 2010-01-18, 18:35 | Report

    Originally Posted by stobbsc View Post
    he he he

    I'm more than willing to make some sheep sounds.
    I'm African and I've lived on a farm before he he he
    I'll record some homemade sheeps sounds tonight .

    P.S I've been practising all week-end in the Shower.(my gf thinks I'm crazy)
    We look forward to beta-testing your baaas later then!

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    stobbsc | # 120 | 2010-01-19, 09:24 | Report

    he he he I may have last a gf after last nights sheep sounds.

    How would you like me to share the sounds.
    I have a bout 3 10-20sec clips with gaps betweens sounds.
    I've lambs, maaaaas, baaaas, and even threw in a cow clip for good measure :-)

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