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Bec's Avatar
Posts: 876 | Thanked: 396 times | Joined on Dec 2009
#1
FreedroidRPG is a mature open source sci-fi isometric role playing game. It
strives at providing an immersive ambience backed by refined graphics and
music tracks. Besides the hack'n'slash action phases, dialogs with dozens of
NPCs take care of storytelling. The player can fight with melee or ranged
weapons, take control of his enemies by hacking, and remotely execute code on
enemy robots.

http://freedroid.sourceforge.net/news.php

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zehjotkah's Avatar
Posts: 2,361 | Thanked: 3,746 times | Joined on Dec 2007 @ Berlin - Love this city!!
#2
 
Posts: 111 | Thanked: 22 times | Joined on Dec 2009
#3
Looks cool. I want
 
Anunakin's Avatar
Posts: 100 | Thanked: 102 times | Joined on Apr 2008 @ Amazon-Belém
#4
I compiled here for N810/800, this runs, at very impressive speed, but without sound, I getting this error:
Code:
user@Orihime ~ $ load_freedroidRPG 

Hello, this is FreedroidRPG, version 0.13rc2.
This seems to be a 'stable' release, so no exit on floating point exceptions.
-Signal Handling------------------------------------------------------
Setting up signal handlers for internal backtrace:
Now catching SIGSEGV: YES
Now catching FPE (if raised, that is!): YES


Video system type: x11.
Using screen resolution 640 x 480.

fpath: '/usr/share/freedroidrpg/sound//effects/Menu_Item_Selected_Sound_1.ogg'

----------------------------------------------------------------------
Freedroid has encountered a problem:
In Function: play_sample_using_WAV_cache_v.
FreedroidRPG package and version number: freedroidrpg 0.13rc2.
			                           The SDL MIXER WAS UNABLE TO LOAD A CERTAIN SOUND FILE INTO MEMORY.
			                           This should not happen for samples that are supposed to be cached...The problem mentionned above is not fatal, we continue the execution.
 

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Posts: 138 | Thanked: 103 times | Joined on Jan 2010 @ Southern Germany
#5
Originally Posted by mas5acre View Post
Looks cool. I want
Vote++
 
Posts: 45 | Thanked: 13 times | Joined on Jan 2010
#6
+1 Vote
 
zehjotkah's Avatar
Posts: 2,361 | Thanked: 3,746 times | Joined on Dec 2007 @ Berlin - Love this city!!
#7
Originally Posted by Anunakin View Post
I compiled here for N810/800, this runs, at very impressive speed, but without sound, I getting this error:
Code:
user@Orihime ~ $ load_freedroidRPG 

Hello, this is FreedroidRPG, version 0.13rc2.
This seems to be a 'stable' release, so no exit on floating point exceptions.
-Signal Handling------------------------------------------------------
Setting up signal handlers for internal backtrace:
Now catching SIGSEGV: YES
Now catching FPE (if raised, that is!): YES


Video system type: x11.
Using screen resolution 640 x 480.

fpath: '/usr/share/freedroidrpg/sound//effects/Menu_Item_Selected_Sound_1.ogg'

----------------------------------------------------------------------
Freedroid has encountered a problem:
In Function: play_sample_using_WAV_cache_v.
FreedroidRPG package and version number: freedroidrpg 0.13rc2.
                                       The SDL MIXER WAS UNABLE TO LOAD A CERTAIN SOUND FILE INTO MEMORY.
                                       This should not happen for samples that are supposed to be cached...The problem mentionned above is not fatal, we continue the execution.
try to convert the .ogg files to .wav files...
 
HtheB's Avatar
Moderator | Posts: 3,717 | Thanked: 7,419 times | Joined on Dec 2009 @ Bize Her Yer Trabzon
#8
How about installing the .ogg support package?
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2disbetter's Avatar
Posts: 365 | Thanked: 98 times | Joined on Nov 2009
#9
Yes Plase!

Vote +

2d
 
Posts: 36 | Thanked: 9 times | Joined on Jan 2010
#10
Would vote for "classic Freedroid" - port of Andrew Braybrocks Paradroid
 

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