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Posts: 1,716 | Thanked: 3,007 times | Joined on Dec 2009 @ Warsaw, Poland
#271
Originally Posted by nikolajhendel View Post
voted.
just had a thought. games not working has save states. where is this info stored (so i can try to delete it and retest games)
/home/user/
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smoku @xiaoka.com (SMTP/XMPP) ...:.:....:... pebbled . Poky Fish : sixaxis . psx4m . uae4all
Jolla Phone post-mortem . . . . . . . . . . -> 1+1 VGN-UX390N
 
Posts: 362 | Thanked: 145 times | Joined on Jan 2008 @ Sydney, Australia
#272
Originally Posted by smoku View Post
Could you give me an example of the game that worked with FAME and does not work with Cyclone? Possibly send me ADF? :>
And you may try: http://github.com/downloads/smokku/uae4all/uae4all.gz - this is 1rc2-5 built with FAME core.
you've got mail.
Sorry for my ignorance. I have no idea what to do with the uae4all.gz file after I downloaded it. No way to install (tried to both rename to .deb and extract + rename).
 
Posts: 716 | Thanked: 303 times | Joined on Sep 2009 @ Sheffield, UK
#273
Originally Posted by smoku View Post
1rc2-8 just left the builder.

There is this so much wanted joy/mouse emulation toggle with Fn + SPACE. I know that there should be some visible indication of the current state, but for now just press Fn+SPACE until joy/mouse works.

Yes, I enabled mouse emulation mode too, so you may move the mouse with arrow keys once enabled. You need to turn it on to emulate mouse buttons. Mouse tap "clicks" again when mouse emulation mode is off.

Mouse and joy buttons were moved to SHIFT (1) and SPACE (2).
Wiki controls page updated!

Originally Posted by smoku View Post
Yes. there is a bug that tap clicks first, moves later.

But with mouse emulation on, tapping should not "click".
I just tested it on Workbench, and it does not work like intended.
Well... Back to the drawing board...
I hope you can fix this without disabling tap to click as its quite useful for skipping cracktros on games without messing around toggling to mouse mode.

Originally Posted by smoku View Post
Could you give me an example of the game that worked with FAME and does not work with Cyclone? Possibly send me ADF? :>
And you may try: http://github.com/downloads/smokku/uae4all/uae4all.gz - this is 1rc2-5 built with FAME core.
I think it was some other change that broke compatibility as I tried Mr Nutz with this version and it behaves identical to the normal 1rc2-5 version. Gets to a certain part and then UAE4All just exits or sometimes it will just freeze requiring a forced close as you can't get to the menu anymore.
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CSD Projects - Flickr - UAE4Maemo (UAE4All Compatibility List)

Favourite N900 Applications
Picodrive - UAE4All

Please post your UAE4All compatibility reports. Even better, post them to my UAE4Maemo site!
Not sure how UAE4All works such as mouse emulation? Read the FAQ.

Last edited by Alex Atkin UK; 2010-04-21 at 17:53.
 

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Posts: 270 | Thanked: 239 times | Joined on Dec 2009 @ Czech Republic
#274
What is the right size of KICK.ROM?
 
smoku's Avatar
Posts: 1,716 | Thanked: 3,007 times | Joined on Dec 2009 @ Warsaw, Poland
#275
KICK.ROM should be 512kB
(It's in the README ;P )
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smoku @xiaoka.com (SMTP/XMPP) ...:.:....:... pebbled . Poky Fish : sixaxis . psx4m . uae4all
Jolla Phone post-mortem . . . . . . . . . . -> 1+1 VGN-UX390N
 
mthmob's Avatar
Posts: 378 | Thanked: 206 times | Joined on Dec 2009 @ Denmark
#276
Originally Posted by Figa View Post
What is the right size of KICK.ROM?
512kb is the size of mine.
 
Posts: 270 | Thanked: 239 times | Joined on Dec 2009 @ Czech Republic
#277
THX and what is your version i have 1.3 256kB and it isnt good size.
 
mthmob's Avatar
Posts: 378 | Thanked: 206 times | Joined on Dec 2009 @ Denmark
#278
Smoku i have an idea how to overcome the mouse clicking prior to moving. what about giving the mouse the same behaviour as in maemo os.. what i mean is, the clicking isent registered until you lift you finger again, since its waiting to see if your going to drag your finger instead of tapping.

Something like that could fix it.
 
smoku's Avatar
Posts: 1,716 | Thanked: 3,007 times | Joined on Dec 2009 @ Warsaw, Poland
#279
It does not really fix the problem. How would you drag then?
I will see into implementing pointer "warping" to the destination. There is a code that moves the mouse continuously to the destination. I need to kill it. ;-)
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smoku @xiaoka.com (SMTP/XMPP) ...:.:....:... pebbled . Poky Fish : sixaxis . psx4m . uae4all
Jolla Phone post-mortem . . . . . . . . . . -> 1+1 VGN-UX390N
 
Posts: 4 | Thanked: 0 times | Joined on Apr 2010 @ cologne
#280
Hi there...

I am getting nuts while I try to start my favourite game "Lethal Excess" in the emulator.
The only thing I see is the AMIGA DOS.
What can I do to start the game?
I tried: RUN
or RUN Lethal Excess
or EXECUTE

Any clues?!
Thanx
 
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