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smoku's Avatar
Posts: 1,716 | Thanked: 3,007 times | Joined on Dec 2009 @ Warsaw, Poland
#11
This one is for OpenGL 2.
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Posts: 5 | Thanked: 0 times | Joined on Dec 2009
#12
well I am currently developing a free flash /multiplayer version of space colonization game:

http://apps.facebook.com/alienpowers/

(You should login using your facebook account. We are currently working on a non-facebook version)

You will be able to play my game on n900 as soon as Adobe/NOkia releases the Flash 10.1 player as there are some 3D stuff that do not run on the current player.
 
Flandry's Avatar
Posts: 1,559 | Thanked: 1,786 times | Joined on Oct 2009 @ Boston
#13
Originally Posted by thiago View Post
well I am currently developing a free flash /multiplayer version of space colonization game:

http://apps.facebook.com/alienpowers/

(You should login using your facebook account. We are currently working on a non-facebook version)

You will be able to play my game on n900 as soon as Adobe/NOkia releases the Flash 10.1 player as there are some 3D stuff that do not run on the current player.
Might be a small hitch with that, then.

MOO was awesome. I looked at freemoo and i guess it was the GL that scared me off. I don't remember anymore.
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Unofficial PR1.3/Meego 1.1 FAQ

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Classic example of arbitrary Nokia decision making. Couldn't just fallback to the no brainer of tagging with lat/lon if network isn't accessible, could you Nokia?
MAME: an arcade in your pocket
Accelemymote: make your accelerometer more joy-ful
 
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