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    blipnl | # 611 | 2010-06-23, 23:07 | Report

    Quick question about jailbreaking the Iphone 4. I remember apple people mentioning that Apple has taken precautions regarding jailbreaking the iphone 4, so that it will be (much) harder to do. Sorry I have no info here to back that up. But it seems that iOS 4 is already out of the bars, after reading some pages here. And it seems to me that jailbreaking is an action targeting the OS. So also updated 3g's for example should then be harder to jailbreak? Or is it just 4g? Or is Apple just full of crap? no offence meant

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    Cue | # 612 | 2010-06-23, 23:38 | Report

    gerbick I don't mean to be rude but this was a rather fruitless conversation (no pun intended again). it's not that I don't care you don't buy a phone before seeing it it's just that I don't see the relevance to the comment made about engadget. I already said I don't know whether you are interested in buying from expansys or not but you asked for a place you can buy it now to show that it's easy to get your hands on it and so that it's even easier for engadget. therefore we can get rid of the time/space excuse for engadgets subjectivity towards the iphone. The fact that it's not a bricks and mortar store may be important to you and that is perfectly understandable but my entire point was about engadgets comment to which you said something akin to "here and now only" since then I have been trying to prove that the samsung galaxy s IS here and now and its specs are fully known.

    I don't think we disagree with anything here.

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    Last edited by Cue; 2010-06-23 at 23:49.

     
    woody14619 | # 613 | 2010-06-23, 23:46 | Report

    Originally Posted by ysss View Post
    @Cobra: because the same image definition spread across more pixels means more bits but no more data... = less efficiency.
    Originally Posted by sondjata View Post
    The problem is that if the sensor capturing these images are the same size, then there is more noise introduced. That's why the high end digital cameras have larger CCD's to go along with the high pixel counts.
    You're both right, and at the same time wrong. The important ingredient you're both omitting is the optics. You can have all the MP you want, but if you've got a crap lens, it won't matter, as ysss notes. Optics can only get so small and still be effective. You can help offset that with a larger capture area, but even that has limits. There's a reason you see monster lens systems on professional cameras. You need that space to bend the light properly, given the materials available.

    If they've increased sensor size, and properly fitted a decent optical system over it, a 12MP sensor can in fact be a great improvement. But there are limits to what you can do and still compact it all into a phone-sized device. Once you've crossed a certain limit (and 12MP is a hair past that IMHO) then any MP gains are lost to fuzz.

    Trust me on this. I work with camera sensors that are over 30MP and lenses in the X00mm plus range daily... If there's one thing I know, it's image quality, and the optics are a key part in any imaging device. That was one of the reasons I liked the N900. Not that it's lens system is the end-all be-all, but they're at least attempting to use the sensor to it's fullest. If you have a fixed lens, don't bother going over 3MP.

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    Laughing Man | # 614 | 2010-06-24, 00:02 | Report

    Originally Posted by maxximuscool View Post
    iPhone Mulit-tasking = DEFEATED and EPIC FAILURE!

    lol N900 still the Muscles King in multi-tasking.
    To be fair the multi-tasking on the iPhone relies on apps to use APIs. So until apps do, they don't work well.

    Granted I prefer the N900's multi-tasking since you don't sacrifice anything. But games should still pause when you navigate away. Since there's no point in having a game running at 100% when you can't control it. =P

    But I can see the value in the way the iPhone does it. But I guess it's that whole what makes a mobile computer vs. smartphone divide again. Which of course is up to each user's interpretation.

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    wmarone | # 615 | 2010-06-24, 00:04 | Report

    Originally Posted by Laughing Man View Post
    To be fair the multi-tasking on the iPhone relies on apps to use APIs. So until apps do, they don't work well.

    Granted I prefer the N900's multi-tasking since you don't sacrifice anything. But games should still pause when you navigate away. Since there's no point in having a game running at 100% when you can't control it. =P

    But I can see the value in the way the iPhone does it. But I guess it's that whole what makes a mobile computer vs. smartphone divide again. Which of course is up to each user's interpretation.
    The same multitasking infrastructure is available on 10.6, so that should further blur the lines between a "smartphone" and a regular "computer" and all demarcations inbetween.

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    quipper8 | # 616 | 2010-06-24, 00:10 | Report

    uhoh, looks like big trouble

    http://m.gizmodo.com/5571171/iphone-...e-antenna-band

    i guess if they had their own gsm research and patents, the would have realized

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    Last edited by quipper8; 2010-06-24 at 00:17.
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    Laughing Man | # 617 | 2010-06-24, 00:16 | Report

    Originally Posted by wmarone View Post
    The same multitasking infrastructure is available on 10.6, so that should further blur the lines between a "smartphone" and a regular "computer" and all demarcations inbetween.
    I'm not sure what's 10.6 (I don't follow iPhone related news that closely). But I suspect as time progresses the line will be blurred. Especially as things move towards cloud storage and you can run something like a full office program. Basically what Google has planned.

    Though that also means the connection needs to go everywhere.. or something like Google Gears needs to happen. >.>

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    noipv4 | # 618 | 2010-06-24, 00:18 | Report

    I think N900's antennas are the two black stickers visible when the back cover is off.

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    wmarone | # 619 | 2010-06-24, 00:34 | Report

    Originally Posted by Laughing Man View Post
    I'm not sure what's 10.6 (I don't follow iPhone related news that closely).
    OS X 10.6 aka Snow Leopard. They introduced Grand Central Dispatch, which allows software built using Cocoa and Objective-C to handle small lumps of code off to the daemon which decides where and when to run it. Unsurprisingly, it can also enforce restrictions on said thread and kill them if it steps outside of them.

    This is how they can halt (or kill) the main thread of a process while keeping a background thread running.

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    Benson | # 620 | 2010-06-24, 00:46 | Report

    Originally Posted by quipper8 View Post
    uhoh, looks like big trouble

    http://m.gizmodo.com/5571171/iphone-...e-antenna-band

    i guess if they had their own gsm research and patents, the would have realized
    I suspect that they have a clear lacquer (or other coating) over the antennae to prevent such shorting -- that problem's so obvious nobody could overlook it, right? But either some units have an inadequate coating, or the coating wears off in some people's pockets, and the problem shows up -- and that's the sort of problem that does get by...

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