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2010-07-05
, 10:19
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Posts: 150 |
Thanked: 80 times |
Joined on Dec 2009
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#182
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2010-07-05
, 10:21
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Posts: 557 |
Thanked: 370 times |
Joined on Apr 2010
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#183
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I've just updated to the newer version and my config files have been deleted so I need to set them up again.
Should I still be using:
GFX - gles2n64.so
Audio - dummyaudio.so
Input - blight_input.so
Originally Posted by IzzehOThe newest revision (r20) i just uploaded today to the gles2n64 SVN is probably the best, it should fix the issues some games have with frameskip. It probably also fixes the texture problems I introduced yesterday.... I needed to convert I/IA textures to RGBA, but i don't fully understand why (i think its because the IA texture's RGBA =(I,0,0,A) in the fragment shader). Dynarec wise the best is the one I most recently linked to in the previous posts.So whats being used in the current official build? and is it more stable/faster than either of these revisions?
With some of the nice overclocks you guys are able to manage it'll probably run better than the pandora.
| The Following User Says Thank You to IzzehO For This Useful Post: | ||
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2010-07-05
, 10:43
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Posts: 4,365 |
Thanked: 2,467 times |
Joined on Jan 2010
@ Australia Mate
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#184
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2010-07-05
, 10:53
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Posts: 158 |
Thanked: 61 times |
Joined on May 2010
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#185
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2010-07-05
, 11:00
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Posts: 2,355 |
Thanked: 5,249 times |
Joined on Jan 2009
@ Barcelona
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#186
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2010-07-05
, 11:38
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Posts: 557 |
Thanked: 370 times |
Joined on Apr 2010
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#187
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2010-07-05
, 14:43
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Posts: 94 |
Thanked: 40 times |
Joined on Jun 2010
@ Germany
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#188
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2010-07-05
, 14:49
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Posts: 557 |
Thanked: 370 times |
Joined on Apr 2010
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#189
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From the name I guess this build is from the 7th of April, right? ON javispedro's depot there are files from the end of June. Which is better?
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2010-07-05
, 16:07
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Posts: 770 |
Thanked: 558 times |
Joined on Mar 2010
@ Abidjan
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#190
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| Tags |
| emulator, games, mupen64plus, nintendo, nintendo64 |
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i found how to enable! (in first post - duh!)
N9 / N900 Youtube Videos
N9 "Faster, Darker, Better" Theme Pack
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