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    Preenv webOS games compatibility list

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    Page 112 of 305 | Prev | 102   110     111   112   113     114   122 | Next | Last
    cloud596 | # 1111 | 2011-01-19, 10:49 | Report

    upps cant copied settings from eartworm jim not working on assasins.

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    javispedro | # 1112 | 2011-01-19, 14:44 | Report

    Originally Posted by govprog View Post
    You will see my fix was REALLY working and there are proofs about that.There are some users like cloud596 that tested my method before I have actually post the screenshots.Also there may be some other people that have tested FIFA without my fix,And I swear,it didn't work before my "random rotation".
    Hey, I admit that the screenshot you posted after setting s_rotation to 5 did help me understand what was happening (because remember, I don't have the game). But it was hardly a "fix", as it was still being misrendered. Happy now?

    If instead of posting troubling "fixes" you made 100% objective analysis this would all be faster, alligoodidea.

    Originally Posted by govprog View Post
    I am sure that javispedro will fix this problem in the new version.He may include these libraries in the next version so the apt-get won't be needed for this.But still,there is a chance that your game won't be fixed with this.
    Originally Posted by Boemien View Post
    Whynot create an independent deb file of the preenv which will regroup all needed dependencies. All the members don't have Internet connection right on their phone (Like me for example) It's a bit difficult to update.
    Unfortunately 99% of the libraries are only required for 1% of the games, so for now it's better with faster downloads for most people if they stay separate. I will start bundling them with Preenv if there are specific compatibility issues with the Maemo libs.

    To install those two libs, it should indeed be safe to do:
    Originally Posted by govprog View Post
    sudo gainroot
    apt-get install libavcodec52
    apt-get install libamrnb

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    Last edited by javispedro; 2011-01-19 at 14:58.

     
    AgogData | # 1113 | 2011-01-19, 15:08 | Report

    Originally Posted by jflatt View Post
    If you want to grab my earthwormjim settings, you can grab this
    Code:
    wget http://members.cox.net/jflatt/gconf_set_ewj.sh
    i looked into the .sh and .ods files and its a lil complicated, does that need a keys map to understand and edit a new .sh for different games ?

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    cloud596 | # 1114 | 2011-01-19, 15:41 | Report

    Originally Posted by govprog View Post
    Well,there is a real libavcodec available in the repos(and also libamrnb)(It may take your root space,so make sure that you have enough) You no longer need the file,so it's better that you delete it.Also,it's better that you enable the extras-testing repository before installing the libavcodec.Since it's more stable.
    Code:
    sudo gainroot
    rm /opt/preenv/lib/libavcodec.so.52
    apt-get install libavcodec52
    apt-get install libamrnb
    I am sure that javispedro will fix this problem in the new version.He may include these libraries in the next version so the apt-get won't be needed for this.But still,there is a chance that your game won't be fixed with this.
    guys I got segmentation fault try run on terminal cause on desktop.
    it just close while fox opening.


    gtumble I am on chapter 8 . soon will finished it .
    need an advance.

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    beach king | # 1115 | 2011-01-19, 15:41 | Report

    Transformers G1 is working !!







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    beach king | # 1116 | 2011-01-19, 15:52 | Report

    hi guys again

    I've tried the game Smile again and it is working !!!!!!

    but the touch coordinates isn't good




    Code:
    PDL: Init: Service name is com.javispedro.preenv.Smiles
    PDL: Failed to initialize libosso
    PDL: Application asked for calling path, giving './'
    SDLGL: called sdl_init with flags = 0x20
    X11: PID is 3701
    PDL: Init: Service name is com.javispedro.preenv.Smiles
    PDL: Failed to initialize libosso
    SDLGL: Requested GL major version 1
    SDLGL: Called GetVideoInfo, returned 800x480
    SDLGL: Asked if video mode 800x480x16 (flags=0x80000002) is ok
    SDLGL: Called ListModes
    SDLGL: Available mode 800x480
    SDLGL: Called GetVideoInfo, returned 800x480
    SDLGL: Asked if video mode 800x480x16 (flags=0x80000002) is ok
    SDLGL: Called ListModes
    SDLGL: Available mode 800x480
    SDLGL: Called GetVideoInfo, returned 800x480
    SDLGL: Called SetVideoMode(800, 480, 32, 0xa0000007)
    SDLGL: Requested OpenGL video mode
    SDLGL: SDL_GLES initialized (res=0)
    SDLGL: Asked if video mode 800x480x32 (flags=0xa0000005) is ok
    SDLGL: Called ListModes
    SDLGL: No modes available
    SDLGL: Called ListModes
    SDLGL: No modes available
    SDLGL: Called ListModes
    SDLGL: Available mode 800x480
    SDLGL: Mouse moved 400x240 400 240 0
    SDLGL: RefreshScale
    SDLGL: Called GetVideoInfo, returned 800x480
    SDLGL: Called GL_GetAttribute
    SDLGL: Called GL_GetAttribute
    SDLGL: Called GL_GetAttribute
    SDLGL: Called GL_GetAttribute
    ACCEL: Opening accelerometer
    ACCEL: Using default calibration values
    Home directory /home/user not ours.
    Home directory /home/user not ours.
    SDLGL: Key pressed 306 Down
    SDLGL: Sending lose focus event
    SDLGL: Key pressed 306 Up

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    beach king | # 1117 | 2011-01-19, 16:07 | Report

    another game :b

    Cronk
    it seems working but the only issue is the screen and touch coordinates




    Code:
    SDLGL: Called sdl_init with flags = 0x30
    Home directory /home/user not ours.
    X11: PID is 3881
    PDL: Init: Service name is com.javispedro.preenv.application
    PDL: You are root. Don't do this unless you know what you're doing!
    PDL: Failed to initialize libosso
    SDLGL: Called SetVideoMode(480, 320, 0, 0x0)
    SDLGL: Asked if video mode 480x320x16 (flags=0x10000000) is ok
    SDLGL: Cannot yet scale non OpenGL applications
    Home directory /home/user not ours.

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    jflatt | # 1118 | 2011-01-19, 17:16 | Report

    Did you even bother to read the log? It says, don't run as root on both of those

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    jflatt | # 1119 | 2011-01-19, 17:22 | Report

    Originally Posted by cloud596 View Post
    well thanx @jflatt you make it little bit annyoing to make a scrypt one by one for each game but fortunately fifa working with keyboard.
    Since every game has a completely different layout, I figure this would be the way to go. Hopefully people will create a mapping and script it up for others to use. Let me know if you have a better idea on how to do it.

    Originally Posted by AgogData View Post
    i looked into the .sh and .ods files and its a lil complicated, does that need a keys map to understand and edit a new .sh for different games ?
    Yep, it's a little rough, but its a first try. I'm not sure if different hardware versions or languages are going to have the same keymaps. For my hardware, the keycodes are:
    Code:
    313 - blue fn arrow, disabled
    306 - ctrl 
    304 - shift 
    276 - left arrow 
    275 - right arrow 
    274 - down arrow 
    273 - up arrow 
    271 - return 
    122 - z, ordered alphabetically from here 
    ... 
    97 - a 
    46 - period, colon 
    44 - comma, semicolon 
    32 - space bar
    8 - backspace, disabled

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    Last edited by jflatt; 2011-01-19 at 17:27.
    The Following 3 Users Say Thank You to jflatt For This Useful Post:
    AgogData, bald.eagle.one, deny_winarto

     
    hadjistyllis | # 1120 | 2011-01-19, 17:25 | Report

    I install preenv 0.1.4 and keyboard emulation by libsdlpre.so not working anymore.
    How can I use gconf_set_ewj.sh? I don't understand. If someone can help??
    EDIT: Ok now I understand.

    How can I compile a new conf from earthwormjim.ods?

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    Last edited by hadjistyllis; 2011-01-19 at 17:34.

     
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