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    Preenv webOS games compatibility list

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    Page 179 of 305 | Prev | 169   177     178   179   180     181   189 | Next | Last
    gato | # 1781 | 2011-02-21, 17:29 | Report

    Sandstorm does not happen, of the first screen.
    I would like, the gangstar.
    Someone hereabouts, if it is not great to ask.
    Thank you.

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    TimusEravan | # 1782 | 2011-02-22, 11:11 | Report

    Originally Posted by govprog View Post
    The solution to the settlers
    It's better if you don't manage to try it yet. I and beach king are now facing serious problems after that.
    For radiant and buka,I think OperationNT has fixed them several days ago
    For ground effect pro, if you have power kernel then you should uninstall it.
    For ground effect pro, I am not using the power kernel.
    The error I get is -
    ACCEL : Opening accelerometer
    ACCEL : Using default calibreation values
    Segmentation Fault

    This happens whenever Race button is click. I changed the control option to use Touch Joypad but I still get the same crash.
    Any solutions?

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    shuraizo | # 1783 | 2011-02-22, 11:40 | Report

    Still getting blackscreen even after applying govprog's patch... http://talk.maemo.org/showpost.php?p...postcount=1049
    did i miss anything here?

    Edit: this is what i get when running the game on x-term :

    Code:
    ~ $ cd /opt/preenv/usr/palm/applications/com.gameloft.app.avatar
    /opt/preenv/usr/palm/applications/com.gameloft.app.avatar $ ./Avatar
    2222222222222222221dfsasafdadfncwd String :/opt/preenv/usr/palm/applications/com.gameloft.app.avatar
    Recived String :./Avatar
    Temp String String :./
    Here is the Strings : ./Avatar
    PDL: Playing music notification: Playing
    PDL: Init: Preenv 0.1.5
    PDL: Init: Service name is com.javispedro.preenv.Avatar
    PDL: Main thread created
    PDL: Screen dimming prevention ON
    s_applicationPath=./Avatar s_applicationTitle AVATAR
    SDLGL: Called sdl_init with flags = 0x30
    X11: PID is 31003
    SDLGL: Requested GL major version 1
    SDLGL: SDL_GLES initialized (res=0)
    SDLGL: Requested depth buffer size 16
    SDLGL: Ignoring doublebuffer preference 1
    SDLGL: Called SetVideoMode(480, 320, 0, 0x2)
    SDLGL: Requested OpenGL video mode
    SDLGL: Asked if video mode 800x480x16 (flags=0x80000000) is ok
    SDLGL: Creating shadow surface (w=320, h=480)
    PDL: Switch UI orientation to 270°
    GLES11Driver::Init
    SDLGL: Sending lose focus event
    PDL: Readjusting dimming prevention timer
    PDL: Screen dimming prevention OFF
    ON HIDE
    SDLGL: Sending gain focus event
    PDL: Screen dimming prevention ON
    ON SHOW
    PDL: Playing music notification: Playing
    SDLGL: Sending lose focus event
    PDL: Readjusting dimming prevention timer
    PDL: Screen dimming prevention OFF
    ON HIDE
    SDLGL: Sending gain focus event
    PDL: Screen dimming prevention ON
    ON SHOW
    PDL: Playing music notification: Playing
    SDLGL: Sending lose focus event
    PDL: Readjusting dimming prevention timer
    PDL: Screen dimming prevention OFF
    ON HIDE
    SDLGL: Sending gain focus event
    PDL: Screen dimming prevention ON
    ON SHOW
    PDL: Playing music notification: Playing
    SDLGL: Sending lose focus event
    PDL: Readjusting dimming prevention timer
    PDL: Screen dimming prevention OFF
    ON HIDE

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    Last edited by shuraizo; 2011-02-22 at 14:38.

     
    Catacylsm | # 1784 | 2011-02-22, 11:54 | Report

    Avatar won't launch for me (Pr1.3 global) got NFSU and Sims 3 working which is nice, but Avatar just launches, and then blacks to desktop.

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    mdb666 | # 1785 | 2011-02-22, 11:57 | Report

    Originally Posted by TimusEravan View Post
    For ground effect pro, I am not using the power kernel.
    The error I get is -
    ACCEL : Opening accelerometer
    ACCEL : Using default calibreation values
    Segmentation Fault

    This happens whenever Race button is click. I changed the control option to use Touch Joypad but I still get the same crash.
    Any solutions?
    I am using the power kernel and the only way I can get the game to work is through the terminal as root.

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    The Following User Says Thank You to mdb666 For This Useful Post:
    TimusEravan

     
    TimusEravan | # 1786 | 2011-02-22, 13:59 | Report

    ^^ ground effect pro is working for me but only when run as root

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    travla | # 1787 | 2011-02-22, 15:26 | Report

    Originally Posted by shuraizo View Post
    Still getting blackscreen even after applying govprog's patch... http://talk.maemo.org/showpost.php?p...postcount=1049
    did i miss anything here?

    Edit: this is what i get when running the game on x-term :

    Code:
    ~ $ cd /opt/preenv/usr/palm/applications/com.gameloft.app.avatar
    /opt/preenv/usr/palm/applications/com.gameloft.app.avatar $ ./Avatar
    2222222222222222221dfsasafdadfncwd String :/opt/preenv/usr/palm/applications/com.gameloft.app.avatar
    Recived String :./Avatar
    Temp String String :./
    Here is the Strings : ./Avatar
    PDL: Playing music notification: Playing
    PDL: Init: Preenv 0.1.5
    PDL: Init: Service name is com.javispedro.preenv.Avatar
    PDL: Main thread created
    PDL: Screen dimming prevention ON
    s_applicationPath=./Avatar s_applicationTitle AVATAR
    SDLGL: Called sdl_init with flags = 0x30
    X11: PID is 31003
    SDLGL: Requested GL major version 1
    SDLGL: SDL_GLES initialized (res=0)
    SDLGL: Requested depth buffer size 16
    SDLGL: Ignoring doublebuffer preference 1
    SDLGL: Called SetVideoMode(480, 320, 0, 0x2)
    SDLGL: Requested OpenGL video mode
    SDLGL: Asked if video mode 800x480x16 (flags=0x80000000) is ok
    SDLGL: Creating shadow surface (w=320, h=480)
    PDL: Switch UI orientation to 270°
    GLES11Driver::Init
    SDLGL: Sending lose focus event
    PDL: Readjusting dimming prevention timer
    PDL: Screen dimming prevention OFF
    ON HIDE
    SDLGL: Sending gain focus event
    PDL: Screen dimming prevention ON
    ON SHOW
    PDL: Playing music notification: Playing
    SDLGL: Sending lose focus event
    PDL: Readjusting dimming prevention timer
    PDL: Screen dimming prevention OFF
    ON HIDE
    SDLGL: Sending gain focus event
    PDL: Screen dimming prevention ON
    ON SHOW
    PDL: Playing music notification: Playing
    SDLGL: Sending lose focus event
    PDL: Readjusting dimming prevention timer
    PDL: Screen dimming prevention OFF
    ON HIDE
    SDLGL: Sending gain focus event
    PDL: Screen dimming prevention ON
    ON SHOW
    PDL: Playing music notification: Playing
    SDLGL: Sending lose focus event
    PDL: Readjusting dimming prevention timer
    PDL: Screen dimming prevention OFF
    ON HIDE
    Can you attach your Avatar.ini file here (per govprogs post http://talk.maemo.org/showpost.php?p...postcount=1049). It is working fine for me.

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    travla | # 1788 | 2011-02-22, 15:28 | Report

    Originally Posted by Catacylsm View Post
    Avatar won't launch for me (Pr1.3 global) got NFSU and Sims 3 working which is nice, but Avatar just launches, and then blacks to desktop.
    Did you follow the instructions here http://talk.maemo.org/showpost.php?p...ostcount=1049?

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    Boemien | # 1789 | 2011-02-22, 15:37 | Report

    Originally Posted by shuraizo View Post
    Still getting blackscreen even after applying govprog's patch... http://talk.maemo.org/showpost.php?p...postcount=1049
    did i miss anything here?

    Edit: this is what i get when running the game on x-term :

    Code:
    ~ $ cd /opt/preenv/usr/palm/applications/com.gameloft.app.avatar
    /opt/preenv/usr/palm/applications/com.gameloft.app.avatar $ ./Avatar
    2222222222222222221dfsasafdadfncwd String :/opt/preenv/usr/palm/applications/com.gameloft.app.avatar
    Recived String :./Avatar
    Temp String String :./
    Here is the Strings : ./Avatar
    PDL: Playing music notification: Playing
    PDL: Init: Preenv 0.1.5
    PDL: Init: Service name is com.javispedro.preenv.Avatar
    PDL: Main thread created
    PDL: Screen dimming prevention ON
    s_applicationPath=./Avatar s_applicationTitle AVATAR
    SDLGL: Called sdl_init with flags = 0x30
    X11: PID is 31003
    SDLGL: Requested GL major version 1
    SDLGL: SDL_GLES initialized (res=0)
    SDLGL: Requested depth buffer size 16
    SDLGL: Ignoring doublebuffer preference 1
    SDLGL: Called SetVideoMode(480, 320, 0, 0x2)
    SDLGL: Requested OpenGL video mode
    SDLGL: Asked if video mode 800x480x16 (flags=0x80000000) is ok
    SDLGL: Creating shadow surface (w=320, h=480)
    PDL: Switch UI orientation to 270°
    GLES11Driver::Init
    SDLGL: Sending lose focus event
    PDL: Readjusting dimming prevention timer
    PDL: Screen dimming prevention OFF
    ON HIDE
    SDLGL: Sending gain focus event
    PDL: Screen dimming prevention ON
    ON SHOW
    PDL: Playing music notification: Playing
    SDLGL: Sending lose focus event
    PDL: Readjusting dimming prevention timer
    PDL: Screen dimming prevention OFF
    ON HIDE
    SDLGL: Sending gain focus event
    PDL: Screen dimming prevention ON
    ON SHOW
    PDL: Playing music notification: Playing
    SDLGL: Sending lose focus event
    PDL: Readjusting dimming prevention timer
    PDL: Screen dimming prevention OFF
    ON HIDE
    SDLGL: Sending gain focus event
    PDL: Screen dimming prevention ON
    ON SHOW
    PDL: Playing music notification: Playing
    SDLGL: Sending lose focus event
    PDL: Readjusting dimming prevention timer
    PDL: Screen dimming prevention OFF
    ON HIDE
    Don't you have to enter "preenv" first in command line before enter the path?
    I mean:
    Code:
    ~ $ preenv
    ~ $ cd /opt/preenv/usr/palm/applications/com.gameloft.app.avatar/avatar

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    hadjistyllis | # 1790 | 2011-02-22, 21:39 | Report

    Whats new on preenv 0.15? I did't notice any compatibility difference until now

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