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    [Announce] Sony Playstation 1 Emulators

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    bonapart | # 561 | 2011-10-17, 12:31 | Report

    yes, i had see notaz r10 ; biggest problem is my try to use qt instead gtk(to support n9 ) and lack of time

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    stooobs | # 562 | 2011-10-17, 22:38 | Report

    no probs bud just worried you had run of into the sunset with your n950 and left ya n900 back home with the kids lol

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    ErwinJunge | # 563 | 2011-10-27, 09:56 | Report

    For anyone who wants the r10 release now, I compiled it myself.

    Just download the zipfile in the link, decompress it, you'll find a file named "pcsx".

    On the device, do the following:

    1. Move /opt/maemo/usr/games/pcsx to /opt/maemo/usr/games/pcsx-old
    2. Copy the just downloaded pcsx to /opt/maemo/usr/games/pcsx

    Step 1 is optional, but recommended so that you can undo the procedure by replacing pcsx again with pcsx-old

    This comes with the usual warning about no warranty etc etc, but it works for me and should be a nice workaround until bonapart finds the time to roll out a proper update.

    EDIT: This does not include the maemo specific fixes as noted by bonapart: "(different saves, fullscreen switch,save+- keys, something else i can't remember)". This may or may not mean your savestates will get screwed up. I don't use savestates so I can't test this. Please comment if you do use them and have tried this version.

    Here's the link: http://www.mediafire.com/?7k8vbrh0dz61xlq

    PS Bonapart: It compiles without problems, maybe it's an idea to roll out an update of pcsx-rearmed first and update the ui afterwards?

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    Last edited by ErwinJunge; 2011-10-27 at 13:40. Reason: Added some extra info based on bonapart's comments
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    bonapart | # 564 | 2011-10-27, 10:29 | Report

    ErwinJunge, yeap, it compiles, it doesn't work with bios(just doesn't show any window)
    or it's my bios problem ?

    ps. step 3: chmod +x /opt/maemo/usr/games/pcsx
    p.p.s you just compiled version from Notaz repos or insert latest maemo build fixes too(different saves, fullscreen switch,save+- keys, something else i can't remember)?

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    Last edited by bonapart; 2011-10-27 at 10:35.
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    ErwinJunge | # 565 | 2011-10-27, 13:34 | Report

    Good catch on step 3 there

    I didn't try with bios, since notaz recommends not using a bios. The games I tried (the Crash Bandicoot series) worked fine without a bios.

    I just compiled notaz's code, didn't try to include all your fixes since those are hard to identify. I tried diffing your latest release with notaz r8, but the resulting diff was a complicated mess. Integrating a new upstream release is easier if you follow debian packaging guidelines (orig.tar.gz + diff.gz). See http://wiki.debian.org/IntroDebianPackaging for more info. That would enable the use of the "uupdate" command to simply switch out the upstream source for the new upstream source.

    I acknowledge that this is not a proper upgrade, but for people not interested in the extra features you provide it's a reasonable temporary fix. I probably should have mentioned this in my original post though, so thanks for the clarification.

    I still think it would be a good idea to release your coming upgrade in 2 parts: upgrade the core first, upgrade the ui afterwards.

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    bonapart | # 566 | 2011-10-27, 17:24 | Report

    yeap, i can release version tomorrow ( main throuble for this was bios...)
    @ErwinJunge: can you link me to place where Notaz say about bios? guess hi just broke something and use apple-way( we can't do it easy, so users must believe that it's bad\not needed\etc)

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    ErwinJunge | # 567 | 2011-10-27, 17:46 | Report

    It's in the README file in the root of the pcsxrearmed source (and has been there since the first git commit on 2010-11-16).

    "PCSX-Reloaded has a very capable Internal HLE BIOS that can run many games without problems. It is recommended that you use it. However, if you own a real PlayStation, you may be able to use your own BIOS image. PCSX-Reloaded will find it in ~/.pcsx/bios/ or /usr/share/psemu/bios/ if you place it there. This can improve compatibility, especially with certain games and with the use of memory cards."

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    bonapart | # 568 | 2011-10-28, 16:12 | Report

    uploading new version to repository
    Originally Posted by
    r10 (2011-10-10)
    + completely rewrote memory handlers
    + added fixed frameskip option
    + added ability to change PSX clock
    + implemented GTE dead flag detection
    * switched to larger timeslices for better performance
    * fixed some cases of flickering
    * fixed several dynarec compatibility related issues (hopefully)
    * fixed multiple SPU regressions from r9 and earlier
    * fixed frame limiter issue that sometimes caused stuttering

    r9 (2011-08-13)
    * fixed various dynarec integration issues that were causing instability
    * merged latest Ari64 dynarec code for some performance improvement
    * changed frameskip handling in builtin plugin, fixes some cases where it would not work
    + added CDDA handling for eboot format
    * improved CDDA handling for all image formats that support it
    * various compatibility/accuracy improvements
    * optimized PEOPS SPU core
    difference with latest r10(pandora version)
    - removed guncon support
    * not created memory handler in gui
    - gles and pcsx4all,gpuPEOPS2 gpu plugins not avaible
    - removed bios support ( checkbox\list of bios does nothing for pcsx core)

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    Acidspunk | # 569 | 2011-10-28, 16:30 | Report

    Thanks, Bonapart. Can't wait to try it!

    Edit: This seems faster but has a small problem. It does not shut down emulation when you press backspace. Keeps running on background.

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    Last edited by Acidspunk; 2011-10-28 at 17:37.

     
    bonapart | # 570 | 2011-10-28, 18:27 | Report

    Originally Posted by Acidspunk View Post
    Thanks, Bonapart. Can't wait to try it!

    Edit: This seems faster but has a small problem. It does not shut down emulation when you press backspace. Keeps running on background.
    check key config. I can't reproduce this problem =(

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