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2012-12-29
, 23:12
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Posts: 1,100 |
Thanked: 2,797 times |
Joined on Apr 2011
@ Netherlands
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#252
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It makes most (action) games hard or even impossible to play, as you can't combine a move to the left and the A button for example. Fortunately I still can grab my gamegripper, put it on the keyboard and play it the "oldfashion" way 
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2013-02-25
, 00:13
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Posts: 282 |
Thanked: 2,387 times |
Joined on Sep 2011
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#253
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I ended up launching my favorite games with a bunch of simple shell scripts and I was quite happy with that, but the state of gpspm and the GUI were still giving me moments of unrest.
The update consist of improved gpspm and completely new gpspmgui.
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2013-02-25
, 17:09
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Posts: 1,100 |
Thanked: 2,797 times |
Joined on Apr 2011
@ Netherlands
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#254
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| The Following User Says Thank You to ade For This Useful Post: | ||
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2013-02-26
, 02:47
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Posts: 282 |
Thanked: 2,387 times |
Joined on Sep 2011
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#255
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The option to add artwork also gives an extra touch. Why does it say "(info unavailable)" at every game I select, and when does it provide info?
Which, by the way, I want to implement for the next iteration.|
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2013-02-26
, 02:54
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Posts: 250 |
Thanked: 126 times |
Joined on Dec 2010
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#256
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2013-02-26
, 03:13
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Posts: 282 |
Thanked: 2,387 times |
Joined on Sep 2011
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#257
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kernel-config limits 250 250
kernel-config limits 500 600
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2013-03-01
, 20:46
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Posts: 282 |
Thanked: 2,387 times |
Joined on Sep 2011
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#258
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2013-03-03
, 13:43
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Posts: 334 |
Thanked: 616 times |
Joined on Sep 2010
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#259
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Fixing that ugly typo in the menu might be a reason good enough to post an update, but to make it more worthwhile I have also made ROM info work for zipped files.
Speaking of the emulator itself, I got rid of crashes when loading certain zips and added a mute button to the pause menu.

| The Following User Says Thank You to Manatus For This Useful Post: | ||
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2013-03-03
, 18:18
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Posts: 123 |
Thanked: 56 times |
Joined on Jun 2010
@ Portugal
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#260
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I have to launch by command line since my version doesn't come with gpspmgui.
This looks really good by the way.