I expected something like that from the very beginning as i had a typo in my own script and it had no impact at all. Thank you.
What typo? You mean in the script you posted on page 6? I compared it to orginal source and only then included in rpm for OPX.
What do you think, why are those files needed? When we had that issues with Nexus 5 too aliendalvik still worked, but did not work on OPX. I do not know what's happening. maybe it's related to the files aliendalvik uses? If you open it's build.prop you can see it's meant for CM11 base it says 4.4.4, but we are using it on CM12.1 base 5.1.1. Maybe we should edit build.prop properly? Do you think it will help to work correctly on Nexus 5 and on OPX? I could not make camera work on nexus 5 and some apps do not have sound, gogle chrome does not work at all.
The typo was with egl.conf instead of egl.cnf, i corrected the post but as your test showed it doesn't matter.
Don't know how to proceed from here, i am trying to look into logs. As the apps i mentioned are opensource one can have a look what libs they use, GL stuff etc
CM11 / Nexus 5 test is good to see what's going on, if CM base is essential or not.
The typo was with egl.conf instead of egl.cnf, i corrected the post but as your test showed it doesn't matter.
Don't know how to proceed from here, i am trying to look into logs. As the apps i mentioned are opensource one can have a look what libs they use, GL stuff etc
CM11 / Nexus 5 test is good to see what's going on, if CM base is essential or not.
Oh you mean that, it's egl.cfg in the original source and Yes i corrected it.
for me it takes ~180-190 MB but i also have google play store and google play services installed. I measured just aliendalvik and it used basically nothing.