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RenaldoTT's Avatar
Posts: 511 | Thanked: 128 times | Joined on Aug 2010 @ Trinidad and Tobago
#681
To save games all you need to do is chown -R user:users the game folder.

e.g.

cd /home/user/[webOS]/
chown -R user:users /com.gameloft.app.asphalt5

the folder [webOS] is not set and can be anything you want it to be.

The game folder is the folder that contains all the games info.

If you installed a game via a .deb file then your games will be found here: /home/opt/preenv/usr/palm/applications/

chown the desired game folder

If this has helped you. thank me and it'll be later added to the wiki
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Trini 2 D' Bone

I miss my N900
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Last edited by RenaldoTT; 2010-11-13 at 01:24.
 

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RenaldoTT's Avatar
Posts: 511 | Thanked: 128 times | Joined on Aug 2010 @ Trinidad and Tobago
#682
Originally Posted by wutzman View Post
i've got a problem with sims3. after upgrading my house, whenever i try to go to town the game crashes with:
Code:
SDLGL: Called SDL_Quit
Segmentation fault
anyone with the same problem or a soultion?
I haven't reached that far sorry
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Trini 2 D' Bone

I miss my N900
Hello DELL Venue Pro Mango
Listen to my music >>> www.reverbnation.com/rrule

TRINIDAD & TOBAGO
 
Posts: 18 | Thanked: 29 times | Joined on Jul 2010
#683
Originally Posted by Aranel View Post
Use Tracker-cfg application (or manually edit cd /home/user/.config/tracker/tracker.cfg) and add those folders to NoWatchDirectory. Then, run this command via XTerm: tracker-processes -r. It will take some time to rebuild databases, but when It's done you will never see those sound files on your Music Player again.
Added /home/user/Games and /home/user/MyDocs/Games to the no watch list and ran the processes -r command. The sound effect are still showing up on media player. How can I figure out exactly where media player is running these files from? Thanks.
 
Schturman's Avatar
Posts: 5,339 | Thanked: 4,133 times | Joined on Jan 2010 @ Israel
#684
Originally Posted by Bill Braski View Post
Added /home/user/Games and /home/user/MyDocs/Games to the no watch list and ran the processes -r command. The sound effect are still showing up on media player. How can I figure out exactly where media player is running these files from? Thanks.
The command is: tracker-processes -r
Not: processes -r
 

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AgogData's Avatar
Posts: 870 | Thanked: 133 times | Joined on Aug 2010
#685
Originally Posted by Bill Braski View Post
Added /home/user/Games and /home/user/MyDocs/Games to the no watch list and ran the processes -r command. The sound effect are still showing up on media player. How can I figure out exactly where media player is running these files from? Thanks.
why don't you use tracker-cfg gui its much easier you can add any folder you want then press rebuild database
 

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jflatt's Avatar
Posts: 534 | Thanked: 723 times | Joined on Oct 2009
#686
Originally Posted by RenaldoTT View Post
To save games all you need to do is chown -R user:users the game folder.

e.g.

cd /home/user/[webOS]/
chown -R user:users /com.gameloft.app.asphalt5
It looks like you need to read up on what the "/" is all about
 
Posts: 13 | Thanked: 0 times | Joined on Jan 2010
#687
Originally Posted by RenaldoTT View Post
I haven't reached that far sorry
i could provide my save game for debugging purpose.
is there any kind of loglevel setting for preenv?
 
Posts: 18 | Thanked: 29 times | Joined on Jul 2010
#688
Originally Posted by Schturman View Post
The command is: tracker-processes -r
Not: processes -r
I was using tracker-processes -r, just mistyped it here.
 
Posts: 18 | Thanked: 29 times | Joined on Jul 2010
#689
Originally Posted by AgogData View Post
why don't you use tracker-cfg gui its much easier you can add any folder you want then press rebuild database
Yeah, I tried that a few times as well, but got nothing. Tried it again and it worked suddenly. Go figure.

Isn't opening editing tracker.cfg and running the command the same as using the gui program? Why did one work but the other not? Just curious.
 
Posts: 189 | Thanked: 47 times | Joined on Nov 2009
#690
Originally Posted by deny_winarto View Post
I tried Castle of Magic and it works without problem. Although jumping can be very difficult, but it's playable.. Maybe it's better with touchscreen though.. But why is it listed as unplayable on the compatibility list?
i get the following output when I try running castle of magic:
Code:
/media/mmc1 $ ./usr/palm/applications/com.gameloft.app.castleofmagic/castleofmagic/castleofmagic 
SDLGL: called sdl_init with flags = 0x230
X11: PID is 4453
SDLGL: Ignoring doublebuffer preference
SDLGL: Requested GL minor version 1 (ignored)
SDLGL: Requested GL major version 1
SDLGL: Called SetVideoMode(320, 480, 0, 0x2)
SDLGL: Requested OpenGL video mode
SDLGL: SDL_GLES initialized (res=0)
SDLGL: Asked if video mode 800x480x16 (0x90000000) is ok
GL_OES_byte_coordinatesGL_OES_fixed_pointGL_OES_single_precisionGL_OES_matrix_getGL_OES_read_formatGL_OES_compressed_paletted_textureGL_OES_point_spriteGL_OES_point_size_arrayGL_OES_matrix_paletteGL_OES_draw_textureGL_OES_query_matrixGL_OES_texture_env_crossbarGL_OES_texture_mirrored_repeatGL_OES_texture_cube_mapGL_OES_blend_subtractGL_OES_blend_func_separateGL_OES_blend_equation_separateGL_OES_stencil_wrapGL_OES_extended_matrix_paletteGL_OES_framebuffer_objectGL_OES_rgb8_rgba8GL_OES_depth24GL_OES_stencil8GL_OES_compressed_ETC1_RGB8_textureGL_OES_mapbufferGL_OES_EGL_imageGL_EXT_multi_draw_arraysGL_IMG_read_formatGL_IMG_texture_compression_pvrtcGL_IMG_texture_format_BGRA8888GL_IMG_texture_streamGL_IMG_vertex_programACCEL: Opening accelerometer
PDL: Init: Service name is com.javispedro.preenv.castleofmagic
PDL: Music is playing
PDL: Switch orientation to 3
PDL: Screen dimming prevention ON

begore createAndOpenFile(filename) in addZipFileArchive

~~~~~~~Could not open file. Zipfile not added
SDLGL: Called SDL_Quit
Segmentation fault
Yes i ran preenv before trying to run the game, yes i chmodded with propper permissions, yes I have several other pre games that run just fine.

It looks like the error is caused by not being able to open a file, did you have to create a file or anything to get the game to work?

My castle of magic game folder only contains the following:
Code:
/media/mmc1 $ ls -l usr/palm/applications/com.gameloft.app.castleofmagic/              
-rwxrwxrwx    1 1000     1000          228 Oct 27 21:17 appinfo.json
drwxrwxrwx    3 1000     1000         4096 Nov 13 14:02 castleofmagic
-rwxrwxrwx    1 1000     1000        17334 Oct 27 21:17 icon.png

/media/mmc1 $ ls -l usr/palm/applications/com.gameloft.app.castleofmagic/castleofmagic/
-rwxrwxrwx    1 1000     1000         7136 Oct 27 21:17 DE.bar
-rwxrwxrwx    1 1000     1000         6912 Oct 27 21:17 FR.bar
-rwxrwxrwx    1 1000     1000         6752 Oct 27 21:17 IT.bar
-rwxrwxrwx    1 1000     1000         6720 Oct 27 21:17 JP.bar
-rwxrwxrwx    1 1000     1000         6752 Oct 27 21:17 SP.bar
-rwxrwxrwx    1 1000     1000         6560 Oct 27 21:17 UK.bar
-rwxrwxrwx    1 1000     1000      6264189 Oct 27 21:17 castleofmagic
-rwxrwxrwx    1 1000     1000         1056 Oct 27 21:17 chartable.bin
-rwxrwxrwx    1 1000     1000     38492133 Oct 27 21:17 data.bar
-rwxrwxrwx    1 1000     1000        76704 Oct 27 21:17 scripts.bar
drwxrwxrwx    2 1000     1000        12288 Oct 27 21:17 sound
-rwxrwxrwx    1 1000     1000        26240 Oct 27 21:17 spriteslib.bar
Any ideas? Thx in advance.
 
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