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Posts: 3,074 | Thanked: 12,960 times | Joined on Mar 2010 @ Sofia,Bulgaria
#51
Anyone tested if it works with Qt4.7.4 (which comes with CSSU?). I am asking so if something is KO, by reporting it, I will be able to try to find the bug in Qt and hopefully fix it before the next CSSU update.
 

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#52
Are you planning to add the option for Playing chess against a computer. Because i like the GUI of this version!
 

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#53
First batch of translation teams: Chinese (China), Dutch, Finish, French, German and Polish. Welcome everybody!

https://www.transifex.net/projects/p/miniature/teams/

Originally Posted by flatser View Post
Are you planning to add the option for Playing chess against a computer. Because i like the GUI of this version!
Yes, it is in the wishlist.

http://miniature-chess.org/wiki/Wishlist

mikhas actually did something already with GNU Chess as an engine but I don't know how far he went. According to him, the Miniature architecture is completely pluggable allowing the addition of backends that can interact seamlessly with the frontend/UI.

There is actually some code in place already:

https://www.gitorious.org/miniature/...ame/gnuchess.h
https://www.gitorious.org/miniature/...me/gnuchess.cc

If someone wants to try out developing the GNU Chess integration s/he will get all the help from mikhas and me.

Personally I'm still hesitating whether the next major feature should be computer chess or asynchronous chess (play via email / sms / tweet...)
 

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#54
@freemangordon
Yes, it works great with the latest CSSU, although i had to put it in a blacklist, so it stays in a portrait
@qgil
Please add a Russian language over there, i would like to contribute too.
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Last edited by Alfred; 2011-09-22 at 16:09.
 

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#55
qgil, many thanks for this. I remember watching the miniature development many years ago (just seems like it) and now so pleased to have this finally working. You are my hero of the week.

For info, I have cssu installed and have no orientation issue, but then I lock my N900 in landscape. I think I may well be the only user on here that doesn't want portrait (except for MeBook).

Thanks again, I'm off to play some Chess :-)
 

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#56
The response of translations has been impressive so far.

Watch it in one single image:
https://www.transifex.net/projects/p...all-resources/

Languages looking for translators:
  • Arabic (also very useful to make Miniature work on right-to-left)
  • Czech
  • Danish
  • English (yes, we want to have native speakers in charge of the English strings)
  • Hungarian
  • Malay (Indonesia, Malaysia)
  • Norwegian
  • Portuguese
  • Slovak
  • Spanish (a few strings exist for testing but a team still needs to be formed)
  • Swedish
  • Turkish
  • Ukrainian

More:
https://plus.google.com/100920064738...ts/PGkZ5cnXth4
http://miniature-chess.org/wiki/Translations

Last edited by qgil; 2011-09-23 at 22:41.
 

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#57
Originally Posted by Dancairo View Post
qgil, many thanks for this.
To be honest, many thanks for mikhas. Without him we would be looking at nice mockups, at best.
 
Posts: 1,397 | Thanked: 2,126 times | Joined on Nov 2009 @ Dublin, Ireland
#58
The package is no optified. It takes about 2Mb of rootfs space (most of it because of qtComponents) and there are even header files installed in /usr/include/miniature.

Code:
Nokia-N900:~# dpkg -L miniature
/.
/opt
/opt/games
/opt/games/miniature
/usr
/usr/lib
/usr/lib/libminiature-game.so.0.2.0
/usr/share
/usr/share/doc
/usr/share/doc/miniature
/usr/share/doc/miniature/changelog.gz
/usr/share/doc/miniature/copyright
/usr/share/qt4
/usr/share/qt4/mkspecs
/usr/share/qt4/mkspecs/features
/usr/share/qt4/mkspecs/features/miniature-game.prf
/usr/share/icons
/usr/share/icons/hicolor
/usr/share/icons/hicolor/64x64
/usr/share/icons/hicolor/64x64/miniature-n9.png
/usr/share/applications
/usr/share/applications/hildon
/usr/share/applications/hildon/miniature.desktop
/usr/include
/usr/include/miniature
/usr/include/miniature/linereader.h
/usr/include/miniature/directinputdevice.h
/usr/include/miniature/side.h
/usr/include/miniature/commands.h
/usr/include/miniature/chessboard.h
/usr/include/miniature/invalidseek.h
/usr/include/miniature/advertisement.h
/usr/include/miniature/run.h
/usr/include/miniature/destroygame.h
/usr/include/miniature/gnuchess.h
/usr/include/miniature/square.h
/usr/include/miniature/loginfailed.h
/usr/include/miniature/move.h
/usr/include/miniature/availableseeks.h
/usr/include/miniature/invalidmove.h
/usr/include/miniature/record.h
/usr/include/miniature/game.h
/usr/include/miniature/position.h
/usr/include/miniature/gameelement.h
/usr/include/miniature/message.h
/usr/include/miniature/miniature.h
/usr/include/miniature/activategame.h
/usr/include/miniature/messagelog.h
/usr/include/miniature/sideelement.h
/usr/include/miniature/seek.h
/usr/include/miniature/logout.h
/usr/include/miniature/play.h
/usr/include/miniature/dispatcher.h
/usr/include/miniature/commandline.h
/usr/include/miniature/gameended.h
/usr/include/miniature/namespace.h
/usr/include/miniature/abstractengine.h
/usr/include/miniature/abstractcommand.h
/usr/include/miniature/engine.h
/usr/include/miniature/creategame.h
/usr/include/miniature/login.h
/usr/include/miniature/registry.h
/usr/lib/libminiature-game.so
/usr/lib/libminiature-game.so.0
/usr/lib/libminiature-game.so.0.2

Last edited by ivgalvez; 2011-09-24 at 10:14.
 

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#59
no icon on desktop
 
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Posts: 353 | Thanked: 166 times | Joined on Jun 2010 @ India
#60
^ You mean no icon for the icon on desktop? right?
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