![]() |
2010-02-26
, 18:29
|
Posts: 2,829 |
Thanked: 1,459 times |
Joined on Dec 2009
@ Finland
|
#12
|
The Following 4 Users Say Thank You to slender For This Useful Post: | ||
![]() |
2010-02-26
, 18:29
|
Posts: 27 |
Thanked: 17 times |
Joined on Sep 2009
@ Philadelphia, USA
|
#13
|
The Following 7 Users Say Thank You to ogahyellow For This Useful Post: | ||
![]() |
2010-02-26
, 18:30
|
Posts: 12 |
Thanked: 2 times |
Joined on Oct 2009
|
#14
|
![]() |
2010-02-26
, 18:30
|
Posts: 20 |
Thanked: 14 times |
Joined on Feb 2010
|
#15
|
1. Their PowerVR GPU is faster than the one on N900
2. Their screen runs at half N900's resolution
3. Their OS is somewhat optimized for singletasking with plenty of resources spared for UI (with some background-enabled apps)
4. I bet 'make the UI as fluid as possible' is one of Steve Jobs' prime directive to his team. So this has always been optimized and yet optimized more. It's always been like that since v1.0.
The Following 5 Users Say Thank You to Spyker For This Useful Post: | ||
![]() |
2010-02-26
, 18:32
|
Posts: 5 |
Thanked: 3 times |
Joined on Feb 2010
|
#16
|
The Following User Says Thank You to pepio For This Useful Post: | ||
![]() |
2010-02-26
, 18:32
|
Posts: 1,746 |
Thanked: 2,100 times |
Joined on Sep 2009
|
#17
|
We are clearly paying our Linux desktop app compatibility with lower graphic performance on the N900
The Following 5 Users Say Thank You to wmarone For This Useful Post: | ||
![]() |
2010-02-26
, 18:34
|
|
Posts: 4,384 |
Thanked: 5,524 times |
Joined on Jul 2007
@ ˙ǝɹǝɥʍou
|
#18
|
So if the iPhone was to run at the N900's resolution (with the current chipset) it would stutter as well?
The Following 2 Users Say Thank You to ysss For This Useful Post: | ||
![]() |
2010-02-26
, 18:38
|
Posts: 288 |
Thanked: 196 times |
Joined on Oct 2009
@ London
|
#19
|
Quite likely. It's the same for 3D games on the PC, lower resolutions can maintain higher framerates due to having fewer pixels to render. Higher resolutions require more powerful graphics cards to maintain higher framerates.
The biggest fluidity-killer is background processes (almost always Maemo system processes) that grab a chunk of the CPU to perform some action. Modest is very, very bad at this, especially when responding to a mail notification with a couple things are going on. This will be somewhat resolved once multi-core chips are more common, however.
![]() |
2010-02-26
, 18:39
|
Posts: 2,829 |
Thanked: 1,459 times |
Joined on Dec 2009
@ Finland
|
#20
|
....You also have to remember that the iPhone OS has already been developed for more than 3 years!
(Couldn't help myself..)
If I've helped you or you use any of my packages feel free to help me out.
-----------------------------------------------------------------------------------
Maintaining:
pyRadio - Pandora Radio on your N900, N810 or N800!