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#361
Originally Posted by KiRiK View Post
I had a little correspondence with thp.
I understood why he had removed the binaries from the site.
So what is the reason he removed it?
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#362
i think you can remember "do not redistribute" note on thp page.
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#363
Originally Posted by HtheB View Post
So what is the reason he removed it?
This is the REAL question.

Why open a new thread to distribute an application, remove that application after 2 days and don't reply anymore in the thread he opened?!?

Yes, for sure we should thank him for this great tool that allows to run "Angry Birds"....

But, if there is a sense in this thread and in this application, i think that thp should say something.

PS:
Please, don't misunderstand my words... i was wishing we could use this tool to run some of the missing applications not available for our beloved devices....
Now, that this wish seems dying in the middle of posts like "my game is not running" and "where is my icon?" ...i would let you know my sadness..

Last edited by xes; 2012-10-25 at 16:08.
 

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Posts: 485 | Thanked: 708 times | Joined on Feb 2010 @ Galiza
#364
Originally Posted by knobtviker View Post
Getting Dalvik to run with Inception would be the best path to take IMHO.
Maybe we can send a PM to "chroot master" aka qole. Is he still on TMO?
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Posts: 120 | Thanked: 83 times | Joined on May 2012
#365
To KiRiK.

Can you add a feature to your apkenv-qml that will make a separate backup of /home/user/.apkenv for each added apk and will load appropriate one before launch?

So, I'm talking about of some kind of wrapper for apkenv. Desktop-file will launch not the apk itself, but the wrapper that at first will search for config backup and load it back to /home/user/.apkenv, and then, finally, launch apk. And after closing apk, wrapper will backup it's config before exiting.
 
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#366
Originally Posted by coderus View Post
i think you can remember "do not redistribute" note on thp page.
I wouldn't redistribute if he does distribute it by himself.....
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Posts: 78 | Thanked: 84 times | Joined on Dec 2009 @ Moscow, Russia
#367
Originally Posted by PIDk View Post
To KiRiK. Can you add a feature to your apkenv-qml that will make a separate backup of /home/user/.apkenv for each added apk and will load appropriate one before launch?
Yes, I have plans to add such funtion.
But it means that only a single game can be run at one moment.
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Posts: 23 | Thanked: 5 times | Joined on Mar 2011 @ Philippines
#368
I modified Kozzi's script to run the games with a launcher... a simple cp commands will do the trick to enable saving game progress automatically...

here's an outline

#!/bin/sh

cd /home/user/.apkenv/
case "$1" in
<game 1>)
cp <savegame path for game 1>/*.lua ./;;
<game 2>)
cp <savegame path for game 2>/*.lua ./;;
etc...
esac


cd /home/user/apkenv/
case "$1" in
<game 1>)
./apkenv ./apps/<game 1 apk>
cp ./.apkenv/*.lua <savegame path for game 1>/
;;
<game 2>)
./apkenv ./apps/<game 2 apk>
cp ./.apkenv/*.lua <savegame path for game 2>/
;;
etc....
esac
 
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#369
 

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#370
Originally Posted by Schturman View Post
i already did it in the last version of N9QT
oooppss... never noticed that...

Edit: saw the update Schturman... though I prefer to save the progress automatically when game closes...

Last edited by vicscraft; 2012-10-26 at 06:47.
 
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android, emu_layer, new_whazapp, orphanenv, sfdroid, thp ole ole ole, thp's up, y u disobey thp


 
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